Hellboy Web of Wyrd
A year long project and my first shipped title.
I worked in the newly created porting team at Hyper Luminal Games to port the game onto console platforms. Being a new team we also were tasked with creating the bedrock toolkit we would use for later porting projects.
I have experience working on consoles and the specific requirements needed to achieve cert pass on releases. The game was developed in Unity with C# and was ported onto:
- Nintendo Switch
- PS4
- PS5
- Xbox One
- Xbox Series