Hellboy Web of Wyrd

A year long project and my first shipped title.

I worked in the newly created porting team at Hyper Luminal Games to port the game onto console platforms. Being a new team we also were tasked with creating the bedrock toolkit we would use for later porting projects.

I have experience working on consoles and the specific requirements needed to achieve cert pass on releases. The game was developed in Unity with C# and was ported onto:

  • Nintendo Switch
  • PS4
  • PS5
  • Xbox One
  • Xbox Series